Change the HOUSING Game — Case Study

Thanks for providing the opportunity to work with such an incredible organization here in Boston! It was a long and, at times, tiring process, but we really enjoyed designing the carnival games with CL/VU. We really thought through the ideas presented in the case study to ensure we were accurately translating the complex realities of the housing market into easy-to-understand and fun carnival games. We welcome and appreciate any feedback that would strengthen the games created. Look out for the carnival come spring!

Case Study: https://docs.google.com/document/d/1Y0an8-1FLSutN0WJUJbyKq6A6AMil1NWqvdfGm9bzqk/edit

Abstract:This past semester, MIT city planning students and the founder and director of Intelligent Mischief collaborated with City Life/Vida Urbana (CL/VU), a tenant rights organization in Boston, as part of the co-design class within the Media Lab at MIT. The goal of the project was to tie together CL/VU’s three campaigns: Anti-Gentrification, Anti-Foreclosure, and Anti-Investor. To tie the three campaigns together, we came up with the idea of creating a carnival that would help educate people around the complexities and profound flaws of the housing market. The carnival games highlight issues of affordability, displacement, inequitable urban development, gentrification, and foreclosure.

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